AI Insights · Timothy · July 2025
Top 5 Hypercasual Games Performance in UAE: Q2 2025
Discover the performance trends of the top hypercasual games in the UAE during Q2 2025, including download and revenue insights from Sensor Tower.
In the second quarter of 2025, the hypercasual gaming market in the United Arab Emirates showcased varying performance trends across the top five games on the unified platform, according to insights from Sensor Tower.
Block Blast!, published by HungryStudio, experienced fluctuating weekly revenue, peaking at $32 in mid-June. The game saw consistent weekly downloads, culminating in a rise to 30.6K by the end of June. Active users remained strong, hovering around 400K, with a slight dip during May.
Music Piano 7: Rush Song Games from Melodya Muses saw no revenue during this period. However, weekly downloads surged from 7.6K in early April to 24.7K by the end of June. Active users mirrored this growth, increasing from 14K to approximately 26K.
Vita Mahjong by Vita Studio had a modest revenue stream, peaking at $50 at the end of May. Downloads increased significantly, reaching 40.5K by late June, while active users grew from 17.6K to over 51K, marking a strong upward trend.
Plink Space - Drop Balls x1000, released by Joker Game in mid-May, showed promising revenue growth, peaking at $503 in early June. Downloads spiked to 40K in late June, with active users increasing from 3.7K to 38.5K.
Finally, I Am Cat by Estoty maintained a steady revenue flow, with a peak of $157 at the end of March. Downloads decreased from 14.1K to 4.6K over the quarter. However, active users remained stable, fluctuating around 26K.
For more detailed insights and data, visit Sensor Tower's platform.